Pixmap Plugin After Effects — New!
float blur_radius = params[BLUR_RADIUS_IDX]->u.fs_d.value;
static PF_Err ParamSetup (PF_InData *in_data, PF_OutData *out_data, PF_ParamDef *params[]) // Blur Radius parameter PF_ParamDef blur_param; AEFX_CLR_STRUCT(blur_param); blur_param.param_type = PF_Param_FLOAT_SLIDER; blur_param.u.fs_d.value = 5.0f; blur_param.u.fs_d.min = 0.0f; blur_param.u.fs_d.max = 50.0f; blur_param.u.fs_d.precision = 1; // one decimal place PF_STRCPY(blur_param.name, "Blur Radius"); AddParamToEffect(in_data, &blur_param); return PF_Err_NONE; Pixmap Plugin After Effects
It shines in and simplicity . You don't need to set up a complex particle emitter; you just drag a picture onto a grid. For glitch artists, data viz specialists, and anyone who loves the aesthetics of early digital television, Pixmap is a hidden gem worth adding to your arsenal. float blur_radius = params[BLUR_RADIUS_IDX]->u
Restrict image colors to specific retro color palettes (e.g., Game Boy, NES, or custom hex setups). Restrict image colors to specific retro color palettes (e
A frequent point of confusion is trying to use a pixmap plugin on a shape layer or text layer that hasn't been rasterized. After Effects treats shape layers as vectors until they are rendered. If you apply a pixmap-based distortion (e.g., Roughen Edges ) to a text layer, you must first enable or pre-compose the layer. Otherwise, the plugin sees no pixels to manipulate—just mathematical vectors—and will either fail or produce unpredictable results.
If you are using complex assets as your source maps, pre-compose them and freeze or pre-render them to save RAM.
Create a nested pre-composition at a much lower resolution (e.g., or 160x90 ).

