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Geometry Dash - All Versions Top Exclusive

| Version | Release Date | Key Highlights | | :--- | :--- | :--- | | | Sep 14, 2013 | Added the level "Time Machine," the mirror portal for flipping gravity, and online level comments. | | 1.2 | Oct 21, 2013 | Added the Ball gamemode and the level "Cycles". | | 1.3 | Nov 20, 2013 | Introduced the Demon difficulty and a star rating system for online levels. Added "xStep". | | 1.4 | Dec 26, 2013 | Introduced the Mini Portal, sawblade obstacles, and the level "Clutterfunk". | | 1.5 | Jan 30, 2014 | Added the iconic UFO gamemode, copy-paste in the editor, and the level "Theory of Everything". | | 1.6 | Apr 29, 2014 | Introduced Secret Coins (and the first Demon level "Clubstep"), invisible spikes, and Map Packs. | | 1.7 | Oct 18, 2014 | Added speed-changing portals, the level "Electrodynamix", and the official Steam release on Dec 22. | | 1.8 | Mar 7, 2015 | Introduced asymmetrical dual-mode gameplay and the level "Hexagon Force". | | 1.9 | Oct 16, 2015 | A game-defining update that added the Wave gamemode, Newgrounds music, 3D blocks, "Blast Processing" and "Theory of Everything 2". |

This period is often considered the game's golden era, as updates became larger and increasingly influential.

A pioneer of the "Hell" aesthetic; it was initially thought to be humanly impossible until legit completions. Bloodbath

Added the Mirror portal, Mini-icon portal, Ball vehicle, UFO vehicle, and early level-editing mechanics. geometry dash all versions top

Geometry Dash , developed by , consists of one main paid game and several free-to-play mobile expansions. Each version serves as either a restricted trial of the core mechanics or a "sneak peek" for upcoming major updates. Core Versions & Expansions Geometry Dash (Full Version)

Allowing for zooms, tilts, and cinematic shifts.

: Many top levels, including Silent Club and Slaughterhouse , faced hacking allegations before legitimate players eventually proved they could be beaten. Modern Rankings (2026 List) | Version | Release Date | Key Highlights

Introduced the UFO vehicle (inspired by Flappy Bird) and the concept of "built-in" level rewards via secret coins.

: The current era introduced Platformer Mode and camera triggers, creating a new "Top" category for platforming challenges alongside traditional side-scrolling levels. Thinking Space II is currently cited as one of the hardest rated levels in the game. Essential Level Creation Content

, "Clubstep" (the first official Demon level), and the "Big Portal". The "Golden Age" of Innovation (Versions 1.7 – 1.9) Added "xStep"

Widely considered one of the most influential updates, it introduced the Wave gamemode and allowed for custom music via Newgrounds . This sparked a massive surge in community creativity. The Modern Era (Versions 2.0 – 2.1)

: 1.7 introduced Speed Portals (0.5x, 1x, 2x, 3x) and the high-speed level Electrodynamix . 1.8 added Slopes and the mind-bending Dual Mode , where players control two icons simultaneously, showcased in Hexagon Force . Update 1.9 (November 2014)

Mini mode added great gameplay variety, but the editor was still too basic. 8. Update 1.5 (The UFO and Custom Music)